Category Archives: After Effects
Well the news from IBC has started to roll out, and the first thing that I’ve seen that has really shown promise of being a game changer: Adobe Anywhere. The premise is fairly simple, you have a server computer that hosts your media. You log into your Adobe Anywhere account and instantly you have access to your material on your server computer or any storage that it is attached to. The media can be in the next room or thousands of miles away, and in theory, it doesn’t matter. You can work with full resolution HD material, wherever and whenever you please. The amazing thing is that you can access all of this media from Adobe’s big three video apps, Premiere Pro, After Effects, and Prelude.
In this post I take a look at how you can add creative titles or logos to your scenes. The technique is fairly straight forward and uses After Effects, Photoshop, and MochaAE a tool included with After Effects.
This is perhaps the biggest new After Effects CS6 feature, and yet, we haven’t made a tutorial for it. Why you may ask? Well, being busy making all of these other tutorials, it was very hard to spend the time to cover the in depth new 3D features found in After Effects CS6. Another factor in this decision was that all of our systems are Mac based. Not to say that the new feature is not compatible with Macs, that is not the case at all. However, it does rely heavily on NVIDIA CUDA technology, which most Macs are no longer sold with (hopefully this will change soon). Again, to clarify, that doesn’t mean you can’t use it on a Mac or PC system without an NVIDIA card, but it is quite slow to work with to say the least.
After Effects CS6 brings about the introduction of a game changing new feature, the 3D Camera Tracker. Using the same technology previously introduced in the Warp Stabilizer, the 3D Camera Tracker will analyze your footage in the background and attempt to track 3D features to create a solved camera.