Tag Archives: Raytracing
This is perhaps the biggest new After Effects CS6 feature, and yet, we haven’t made a tutorial for it. Why you may ask? Well, being busy making all of these other tutorials, it was very hard to spend the time to cover the in depth new 3D features found in After Effects CS6. Another factor in this decision was that all of our systems are Mac based. Not to say that the new feature is not compatible with Macs, that is not the case at all. However, it does rely heavily on NVIDIA CUDA technology, which most Macs are no longer sold with (hopefully this will change soon). Again, to clarify, that doesn’t mean you can’t use it on a Mac or PC system without an NVIDIA card, but it is quite slow to work with to say the least.