Category Archives: Final Cut
10 Things Final Cut 7 Switchers Should Know about Premiere Pro CC
I often get asked by coworkers or colleagues, “What are the main differences between FCP7 and Premiere Pro?” And the truth is, there are a lot of similarities between the two applications, but there are also a ton of little differences. This video features 10 things that I think any new Premiere Pro users should know. This one is definitely on the longer side for our videos, but I think the tips are really helpful. So hangin there, and let us know if have any questions.
And the synopsis from Premium Beat:
10 things that FCP7 editors should know about Premiere Pro include:
- Scratch disks are project based
- There is less transcoding necessary
- Setting render codec (codec settings not as ‘important’)
- Partial renders on clips are not maintained
- Audio tracks are handled differently, stereo is on one track
- Premiere Pro has powerful audio sync tools
- Changes to simple editing (smoother process in Premiere)
- Copy and paste clips onto different tracks
- Scrubbing is possible in the Premiere Pro project panel
- Batch export in the background while editing
UPDATE: In terms of batch export, you can now queue it via, cmd-M with multiple clips selected. No more having to drag over to media encoder.
http://www.premiumbeat.com/blog/10-premiere-pro-cc-tips-for-final-cut-pro-video-editors/
Media Manager or Project Manager in conjunction with reLink reTooled – Work From Home
Ok, so if you’ve been following the site you probably know about reLink reTooled. You know that it was created to be able to relink files of different titles and durations, for things like relinking an offline edit to a color correct.
What you may not have realized is there is a ton of other ways to use it. In this video, we talk about using it in conjunction with Final Cut Pro 7’s Media Manager or Premiere Pro’s Project Manager. Now we all know we can use these features to archive our projects to make our project smaller. But we can also use them to be able to take our projects on the road without the overhead of all of the original media.
So here’s the scenario, you’ve been working all day on an edit and its starting to get late. You want to finish up the edit at home, but you don’t have time to copy all of the media to an external drive. After all, a large edit could easily contain hundreds of gigabytes worth of footage. Sure, you could media manage your project so you can trim your sequence down to just a few seconds of handles to finish your edit, but how would you then get your edit relinked to your original media when you get back to the office.
Enter reLink reTooled…
Just remember, all of your media needs to be .mov files for this workflow to work!
Switcher’s Guide – Premiere Pro Speed Changes & Freeze Frames
In this video we discuss the numerous similarities and differences between speed changes and freeze frames in Premiere Pro and FCP7.
After Effects Render and Replace in Premiere Pro and FCP7 – Using reLink reTooled
A lot of films, TV shows, and commercials use After Effects as their go-to motion graphics, visual effects, and compositing platform. In some workdlows, its okay to render your final out of After Effects, but personally I find that workflow too limiting. After all, how often is an edit really “locked” when your client, producer, director, etc. say that it is? And to start tweaking an editor or worse have to play back edit changes from After Effects, isn’t ideal to say the least.